https://halo.wikibruce.com/api.php?action=feedcontributions&user=Doober187&feedformat=atomHalo - User contributions [en]2024-03-28T18:36:24ZUser contributionsMediaWiki 1.18.2https://halo.wikibruce.com/ODSTODST2009-10-05T05:31:22Z<p>Doober187: /* "J" Signs */</p>
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<div>== Halo 3: ODST extended experience and game mysteries ==<br />
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<para/>Bungie and MS have been created an extensive background and campaign centered around the ODSTs (Orbital Drop Shock Trooper). We may be finding that the comics ([http://halo.wikia.com/wiki/Halo:_Helljumper Helljumper]), the commercials ([[We Are ODST]]), and the homepage ([http://xbox.com/halo xbox.com/halo]) will tie together stories surrounding troops of the 105th Division - the ''Helljumpers''.<br />
<br />
<para/>Not only that, but ''Halo 3: ODST'' will also contain an entire sub-story called [[Sadie's Story]], created by an independent company spawned from 42 Entertainment (creators of ''I Love Bees'', for Halo 2) called Fourth Wall Studios ([http://fourthwallstudios.com fourthwallstudios.com])<br />
<br />
<para/>Below is a brief status rundown of marketing/ARGish events leading up to (and perhaps beyond) the release of ''Halo 3: ODST''.<br />
<br />
=== We Are ODST ===<br />
* Sept 4, 2009, the ODST live action short '''[[We Are ODST]]''' (1:32 in length) is released to the public by IGN, where we learn of a number of marines, including:<br />
** [[Tarkov|Tarkov A.]]<br />
** [[Coady]]<br />
** [[Stark|Staff Sergeant K. Stark]]<br />
* Sept 7, 2009, Spike TV airs the extended version of [[We Are ODST]] (2:34 in length), paired with the revelation of the updated Halo homepage ([http://xbox.com/halo xbox.com/halo]) containing a deeper look at three ODST troops, and some hidden content.<br />
<br />
=== [[ONICAP|ONI Candidate Assessment Program]] v5.02A ===<br />
* Live source: http://cdn.haloodst.xbox.com/odst<br />
* Gunnery Sgt. [[Edward Buck]] assesses three officers (who appear in the ''Helljumper'' comic miniseries), chosen based on classified parameters:<br />
** Heavy Weapon: [[Taylor Miles|Taylor H. Miles (Dutch)]] - [[ONICAP-5.02A/Miles|Transcript]]<br />
** Sniper: [[Kojo Agu|Kojo Agu (Romeo)]] - [[ONICAP-5.02A/Agu|Transcript]]<br />
** Demolition: [[Michael Crespo|Michael Crespo (Mickey)]] - [[ONICAP-5.02A/Crespo|Transcript]]<br />
* Many faces appear in the cycling of profiles when the CAP chooses the above individuals. See [[:Image:CAP-Profiles.jpg|this mosaic of all unique individuals]] ''(meta!)''<br />
* The codes to unlock the site are as follows:<br />
** '''12-485-TA''' (Dutch)<br />
**: Reveals the video in the locked file of Dutch's assessment.<br />
**: Located in the [[We Are ODST]] short.<br />
** '''15-926-PI''' (Mickey)<br />
**: Reveals the video in the locked file of Romeo's assessment.<br />
**: Located on Buck's console in Dutch's assessment.<br />
** '''47-074-SN''' (Mickey)<br />
**: Reveals the video in the locked file of Mickey's assessment.<br />
**: Located on Buck's console in Romeo's assessment.<br />
**:* This video discusses the use of explosives on archaeological dig sites... this would indicate that ONI may have found the presence of the long-range gateway linking Earth to ''The Ark'' or its connecting facilities underground; prior to the Covenant's arrival in orbit, or whilst Prophet Regret sent troops down to New Mombasa.<br />
** '''06-078-TI''' (Romeo)<br />
**: Located on Buck's console in Mickey's assessment.<br />
**: Unlocks wallpaper-packs from the [[We Are ODST]] Short.<br />
<br />
==== Known Service numbers ====<br />
* 12-485-TA ([[Tarkov|Tarkov A.]]?)<br />
* 06-078-TI<br />
* 47-074-SN<br />
* 15-926-PI<br />
* 92458-37017-EB ([[Edward Buck]])<br />
* 14606-85099-KA ([[Kojo Agu]])<br />
* 21175-12121-TM ([[Taylor Miles]])<br />
* 51033-15973-MC ([[Michael Crespo]])<br />
* 56327-91200-KS ([[Stark|K. Stark]])<br />
<br />
=== In-game Mysteries ===<br />
''(not including COMM data for [[Sadie's Story]])''<br />
===== "J" Signs =====<br />
* Scattered are New Mombasa are variations on a binary matrix "J" sign. I've spotted '''three''' variants so far, and have been unable to decode them. They are also present on the outside of buildings in the city.<br />
{|<br />
|<br />
:[[Image:ODST-J-Signs.jpg|150px]]<br />
|valign="top"|Transcribed:<br />
O-OO-O-OO-OOOO-O-O-OOOOO-OO-<br />
O-OO-OO--OO----OO-O-O-OO-O-O<br />
---O--O-O-OOOO--OO--OO-OOOO-<br />
OOOOOOO---O-O--OO-OO-OO-O-OO<br />
<br />
O-OO-O-OO-OOOO-O-O-OOOOOO-O-<br />
O-OOOOO--OO-OO-OO-OOO-OO-O-O<br />
-O-O--O-OOOO----OO--OO-O-OO-<br />
-----OOO--O-O--OO--O-OO-O-OO<br />
<br />
O-O--O-OO--OOO-O-O-O----O-O-<br />
O-O-OOOOOO-OOOOOOOOOOOOOOO-O<br />
-O----O-OO-O-O--OO--OO-O-OO-<br />
-----OOO----OO-OO--O-OO-O-OO<br />
* It's not 6-dot braille (at least not plainly), and 8-Dot braille doesn't provide any clear matches either.<br />
* It may be binary, but I've not seen a meaningful way to split into some readable result (not what looks like random ascii characters)<br />
* More discussion [http://carnage.bungie.org/haloforum/halo.forum.pl?read=941967 here], [http://carnage.bungie.org/haloforum/halo.forum.pl?read=941709 here], [http://www.bungie.net/Forums/posts.aspx?postID=37249671 here] and [http://www.flickr.com/photos/thebruce0/3946438709/ here]<br />
|}<br />
* IF used as Binary <br />
<br />
1011010110111101010111111010<br />
1011111001101101101110110101<br />
0101001011110000110011010110<br />
0000011100101001100101101011<br />
<br />
1011010110111101010111110110<br />
1011011001100001101010110101<br />
0001001010111100110011011110<br />
1111111000101001101101101011<br />
<br />
1010010110011101010100001010<br />
1010111111011111111111111101<br />
0100001011010100110011010110<br />
0000011100001101100101101011<br />
<br />
it translates to &#181;&#189;_&#171;&#230;&#219;&#181;R&#240;&#205;`r&#8482;k&#181;&#189;_kf�&#181;�&#188;&#205;&#239;&#226;&#8250;k&#165;&#157;P&#170;&#253;&#255;&#253;B&#212;&#205;`p&#217;k<br />
<br />
===== ONI Alpha Site Memorial =====<br />
* In the game at ONI Alpha Site, there are four memorial boards with names and details. On the boards are strange anomalous white blocks overlapping some letters, hilighted below.<br />
* There are at most 30 columns<br />
far, and have been unable to decode them.<br />
:{|<br />
|-valign="top"<br />
|[[Image:ODST-ONIA-Memorial1.jpg|100px]]<br />
|[[Image:ODST-ONIA-Memorial2.jpg|100px]]<br />
|[[Image:ODST-ONIA-Memorial3.jpg|100px]]<br />
|[[Image:ODST-ONIA-Memorial4.jpg|100px]]<br />
|Columns with blocks (top-bottom, +/- one):<br />
# 22,18<br />
# 17,9,15,23,10,23,17,21<br />
# 17,6,5,25,4/9/23,15/20/20,17<br />
# 10,6/13/18,12<br />
* Discussion at HBO, [http://carnage.bungie.org/haloforum/halo.forum.pl?read=942401 here]<br />
|}</div>Doober187